

%20(1440p).00_01_25_29.Still001.jpg)
%20(1440p).00_06_44_23.Still002.jpg)











.gif)


1 Overview
Brought on as a creative studio, I managed animations across 3D and 2D, developing a spatial experience that responded to the energy and atmosphere of each track. Creating a sequence of both immersive environments, and progressive visuals for songs including Yo Visto Así, Ignorantes, Bendiciones, Si Veo a Tu Mamá, El Apagón, Soltera, Te Boté, and La Zona.
.gif)
Our use of 3D animation allowed us to build out massive digital landscapes that transformed the stage with each track, while VFX brought an added layer of texture and depth. We integrated real-time visuals that synced with live performances, giving every moment an unexpected twist—whether it was a neon-lit cityscape or a stormy digital sky. With songs like Te Bote, which had a much more monochromatic tone -- Bad Bunny's team used it as the perfect opportunity for utilizing the IMAG screens.

The tour was a major success, and the visuals played a key role in elevating the overall experience. The tour cemented itself as a cultural landmark, with visuals playing a central role in defining its scale and energy. Documented through BTS footage, stills, and screen captures
